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I did find several moments of genuine terror, though, on the occasions I completely and utterly lost sight of Baby James. The horror mainly comes from feeling that you should feel more horrified. Possibly because the game's graphics and animations are completely unconvincing, it's sort of not a big deal watching a baby die. Tom Marks was very disappointed that the baby didn’t die.Ĭhris L: While it's a bit grim to see a baby execute itself, it's also sort of funny? Kind of? I dunno. My tiny baby hands and mind couldn’t handle the (water) pressure, so Dad Chris took this one. Trading clicks is the first instinct, but stopping suddenly in the pattern can actually trick the other player into clicking again, turning the faucet against their favor. James D: While the click battle over turning the sink on and off was fairly chaotic, it was actually pretty fun trying to anticipate Dad Chris’s clicks. it was a clever and tenacious move by a baby with a desperate death wish. When you quickly turned it on and then off, resulting in me trying to turn it off but then turning it on. I had Tom Marks watching over my shoulder, cheering on infanticide while I watched the green circle (my life bar) deplete.Ĭhris L: I just couldn't click the tap properly. I’m not really sure what was going on on Dad Chris’s end, but I nearly drowned myself before the click battle began. Turns out a trash bin was easy access to the sink, and with dad transfixed on his own lifeless gaze in the mirror, I proceeded to make myself lifeless via tap water. After some fumbling, I managed to turn the faucet off, but Baby James had other ideas.
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Chris L: As an eagle-eyed dad, I couldn't help but notice Baby James had leapt into the bathroom sink, turned on the faucet, and begun drowning himself.